Posts by Topic: tech discussion

Embedding GIFs

2024/08/24

Hey look! A new post Yeah I’m moving the discussion about how I embed tenor GIFs out of the FSMs versus Behaviour Trees page to make that page more readable and make a coherent page for different approaches to embedding gifs easily. As of writing, I’m adding a third recipe here...

Indie Game Design Using Obsidian
Indie Game Design Using Obsidian

2024/01/15

This guide is primarily aimed at game developers who may not have explored options for project organization and management. If that’s not you, enjoy learning about my personal workflow Obsidian, a note-taking app with (mostly) good features As much as I do love FOSS (Free and Open Source Software), Obsidian is my...

Shell Fur Breakdown
Shell Fur Breakdown

2023/11/14

What happened??? Well you see a little youtuber called “Acerola” made a little video and put out a challenge. As a creature fueled by an unholy combination of caffeine and raw impulse, I had to take on this “Acerola Furry Challenge” and exceed. The Challenge Acerola’s original video did a breakdown for how...

Behaviour Trees versus State Machines

2023/10/11

I’m trying out a different layout for this post so the text is easier to read. it looked super dense in the typical layout. Let me know what you think! If this style is ugly I might just change it back I also activated full “weeb” mode...

Godot Lighting Exploration
Godot Lighting Exploration

2023/10/05

Project Links: Playable Demo Github Source The goal I recently competed in Ludum Dare 54 (theme “Limited Space”). One of the problems players have mentioned is the poor performance. Mainly this is due to heavy leaning on VoxelGI and SDFGI which are Godot’s premier techniques for rendering realtime global illumination. What I wanted out...