tags - tech discussion
Embedding GIFs
Hey look! A new post Yeah I’m moving the discussion about how I embed tenor GIFs out of the FSMs versus Behaviour Trees page to make that page more readable and make a coherent page for different approaches to embedding gifs easily. As of writing, I’m adding a third recipe here
Indie Game Design Using Obsidian
This guide is primarily aimed at game developers who may not have explored options for project organization and management. If that’s not you, enjoy learning about my personal workflow
Obsidian, a note-taking app with (mostly) good features As much as I do love FOSS (Free and Open Source Software), Obsidian is my
Shell Fur Breakdown
What happened??? Well you see a little youtuber called “Acerola” made a little video and put out a challenge. As a creature fueled by an unholy combination of caffeine and raw impulse, I had to take on this “Acerola Furry Challenge” and exceed. The Challenge Acerola’s original video did a breakdown for how
Behaviour Trees versus State Machines
I’m trying out a different layout for this post so the text is easier
Godot Lighting Exploration
The goal I recently competed in Ludum Dare 54 (theme “Limited Space”). One of the problems players have mentioned is the poor performance. Mainly this is due to heavy leaning on VoxelGI and SDFGI which are Godot’s premier techniques for rendering realtime global illumination. What I wanted out of this is